![]() Similar things happen with other tricks first the trick is done in a TAS, then somebody does it in real time, then somebody improves it to the point where the game is safe to run in a marathon like AGDQ it happened with Super Mario World Arbitrary Code Execution, for example. Infinifactory is a sandbox puzzle game where we'll need to build factories that assemble products for our alien overlords whilst trying not to die in the pro. ![]() The notable difference is that this particular run was done live in front of an audience, and as a result, he could not reset if the run went bad the previous link was just to a non-marathon run, in which the player could just start the entire run over if something went wrong. It performs the same task as a human gunner firing a weapon, but attempts to do so faster and more accurately. RNG manipulation in this game was formerly thought to be impossible in real time, but now it has been done.Įdit 2: Somebody pointed out that II already posted this example however, the link is new, as it points to the AGDQ run. A fire-control system (sometimes called FCS) is a number of components working together, usually a gun data computer, a director, and radar, which is designed to assist a ranged weapon system in targeting, tracking and hitting its target. Build factories that assemble products for your alien overlords, and try not to die in the process. The resolution of this file is 512x512px and its. Also note that the game is competed at level 7, while I consider level 17 to be an absolute minimum without RNG manipulation (because that's when you learn the spell that allows you to outheal the final boss's damage).)Įdit: Also, this was done without tool assistance. Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. User Vinayak12 uploaded this Infinifactory Video Game SpaceChem PNG PNG image on March 25, 2022, 2:09 am. (The OP says not to be focused on speedruns, but this one stands out because of its manipulation of the RNG to accomplish something that otherwise wouldn't be possible. Infinifactory - Fire Control System - no switches, no damage - YouTube Inifinifactory level 10-5 - 673 cycles, fully automated and no damage taken.When I first played this level I didn't realise. The interesting part of this is not just that it's done quickly, but that the run involves a lot of RNG manipulation, which saves something like 5 hours from the run. Dragon Warrior (NES) beaten in less than an hour.
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